Getting started articles
What DMRealm is
A campaign workspace that remembers your world — and keeps every part of it connected to every other part.
On this page
DMRealm is a place to build and run a fantasy tabletop campaign. You write the people, places, factions, quests, and history of a world once, and the app keeps them linked to each other so that opening any one of them shows you everything it touches.
It is built for the work between sessions — the prep, the notes, the half-formed ideas — and for the moment at the table when a player asks about something you wrote four months ago and you need it in five seconds.
The shape of it#
- Realm
- Your setting, and the container for everything else: worlds, cast, factions, wiki, assets, and who may see what. A realm outlives any one group of players.
- World (plane)
- A place inside the realm with its own map, regions, and locations. A realm can hold several, which is why the app files them under Atlas as planes.
- Campaign
- One playthrough. Journal entries, quest progress, and the current date belong to a campaign, so a second campaign in the same realm starts clean.
What makes it different#
Most campaign tools are a folder of documents with better styling. DMRealm is built around the connections instead: an NPC belongs to a faction, lives in a city, wants something from a quest, and appears in an encounter — and each of those links is a real record the app understands, not a sentence you have to remember.
Try it in the app
- Getting around DMRealmOpen in DMRealm →
Guided tours run inside the app — open the screen and choose Help.