Modules in depth articles
NPCs, adventurers, and the party
The people your players meet, and the characters they play.
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DMRealm keeps three kinds of character separate on purpose, because they are used differently at the table.
| Record | What it is | Carries statistics? |
|---|---|---|
| NPC | A person in your world — motivations, voice, secrets, allegiances. | No — it links to a creature when numbers are needed. |
| Adventurer | A player character, with a sheet, a guided builder, and level-up. | Yes, on its own sheet. |
| Creature | A reusable stat block, organised into families with variants. | Yes — this is what a stat block is. |
Why NPCs and creatures are separate#
Because the same bandit statistics serve fifteen different bandits, and because most NPCs never need numbers at all. The innkeeper who knows everyone's business needs a personality, not an armour class. When an NPC does need to fight, you link it to a creature.
The party#
The party view collects the adventurers currently playing, so encounter difficulty, treasure, and pacing can be judged against the actual group rather than a guess.
Try it in the app
- NPCs HelpOpen in DMRealm →
- Adventurers HelpOpen in DMRealm →
Guided tours run inside the app — open the screen and choose Help.