Recipes and cookbooks articles
- Publish a wiki page
- Turn on public access for a realm
- Invite someone to your realm
- Set what players can see
- Create an NPC and give it a stat block
- Build an encounter from your party
- Define a custom calendar
- Place a marker and link it to a record
- Draw a region on a map
- Paint terrain in the map editor
- Build a settlement map
- Add a live collection to a wiki page
- Choose a wiki theme
- Turn a session into a recap
- Run a shop for your players
- Export a realm
Turn a session into a recap
From audio or notes to something you can read at the next table.
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Recaps are the prep task most worth automating, because they summarise material you already have rather than inventing anything.
From audio#
- Open the session in the journal and choose Add session audio, then upload the recording and confirm that everyone at the table knew it was being recorded. This adds the recording; it does not transcribe it yet.
- On the transcription's page, choose Transcribe, then start it from the panel that opens. It produces a speaker-labelled transcript, and a long session can take a while.
- Give every voice a name and a type on the Speakers tab, then choose Summarize Transcription. Review it — the model summarises what was said, including things said in error.
- Edit and save it onto the session.
Naming the voices#
On the Speakers tab, give every voice a name and a type: player, DM, adventurer or NPC. A voice you link to a member or a page takes its type from the link. Save the mapping. The summary is written from those names and the whole conversation, so it stays blocked until every voice that speaks has both.
From notes#
If you took notes instead, ask for a 'previously on' summary from the journal directly. The same review step applies.
Related articles
- Journal and session recapsWhat actually happened — the part that turns a setting into a campaign.
- How DMRealm uses AIAssistance attached to what you are working on — not a chatbot in the corner.
- Campaigns and the campaign lensHow one realm hosts several playthroughs without them contaminating each other.